Totem Poles have a very unique charm, with the detail in the expersions and poses given to each guardian. I sculpted this entirely in ZBrush then did the retopology in 3D-Coat. I then used xNormal to bake and Quixel Suite to texture. The grass and dirt materials were made from photographs I took on a local farm on an overcast day and recalibrated. The final result was rendered in Marmoset.