Tethered Secret Sorcery, 2016

PlayStation VR, Oculus Rift and HTC Vive


Tethered is a Virtual Reality God-like strategy game produced in Unreal Engine 4, within which, the player must care for their minions, the Peeps, while taming the wild landscape into a habitable land. The stylised visual style is colourful, charming and pays homage to the traditional handpainted style.

The production for Tethered was very involving. Secret Sorcery is a small, independent team, meaning I had the opportunity to expand my skillset and contribute to other artistic disciplines, as well as influence aesthetic direction, gameplay and design.


Responsibilities

  • Asset Creation
  • Prop Placement
  • Level Polish
  • Vegetation Asset Creation
  • Particle Effects
  • Concept Art
  • UI & Graphic Design
  • Marketing & Advertising

Software

  • Unreal Engine 4
  • Cadcade
  • Maya
  • ZBrush
  • Photoshop
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