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Lucy Anna Lowe


3D Object and Environment Artist

Manchester, United Kingdom

lucyannalowe@gmail.com

Profile

I am a 3D artist with over 2 years industry experience, working on such titles as Tethered for PlayStation VR, Vive and Oculus and DRIVECLUB and DRIVECLUB VR for the PlayStation 4 and PlayStation VR. I have had experience with a number of different visual styles, including realistic and PBR, as well as stylised hand-painted aesthetics.

My primary skills are in 3D, from high detailed sculptures right through to completion for a game-ready mesh. I am also skilled in texturing, creating materials, 2D graphics and design, retopology and LODing and particle effects.


Skills & Expertise

  • High Poly Sculpting
  • Low Poly Modelling
  • Retopology
  • Game Ready Mesh Creation
  • Colision/LOD/Shadow Proxy Mesh Creation
  • Texture Baking
  • UV Mapping
  • Vertex Painting
  • PBR
  • Hand-painted
  • Material Optimisations

Software Proficiency

  • ZBrushZBrush
  • MayaMaya
  • Substance DesignerSubstance Designer
  • PhotoshopPhotoshop
  • IllustratorIllustrator
  • Unreal Engine 4Unreal Engine 4
  • CascadeCascade
  • 3D-Coat3D-Coat
  • KnaldKnald
  • xNormalxNormal
  • Quixel SuiteQuixel Suite
  • Marmoset ToolbagMarmoset Toolbag

Productions

Tethered Box Art
  • Title
    Tethered
  • Platforms
    PlayStation VR, Vive, Oculus
  • Year
    2016/2017
  • Role
    Freelance 2D & 3D Artist
  • Company
    Secret Sorcery

DRIVECLUB Box Art
  • Title
    DRIVECLUB/DRIVECLUB VR
  • Plaforms
    PlayStation 4, PlayStation VR
  • Year
    2014/2015
  • Role
    Junior 3D Artist Object & Environment Artist
  • Company
    Evolution Studios

Experience

Freelance 2D & 3D Artist for Secret Sorcery, April 2016 - Present

Worked on the PlayStation VR, Oculus and Vive title, Tethered


Junior 3D Artist Object & Environment Artist for Evolution Studios, April 2014 - March 2016

Worked on the PlayStation 4 and PlayStation VR titles, DRIVECLUB and DRIVECLUB VR


Education

School of Media, Birmingham City Unitersity 2013-2014

MA, DISTINCTION, VIDEO GAMES DEVELOPMENT (GAMERCAMP PRO)

Awarded Sony (SCEE) Student Scholarship


School of Music, Media and Performance, The University of Salford 2010-2013

BSC (HONS), FIRST CLASS DEGREE WITH HONOURS, COMPUER AND VIDEO GAMES

Awarded Digital Arts Prize for Digital Art and Development 2013

Additional Skills

  • Particle Effects
  • User Interface & Iconography
  • Concept Art
  • Graphic Design & Illustration
  • Marketing & Advertising
  • HTML
  • CSS
  • Bootstrap
  • Photography